PARTICLE EFFECTS, RIGID AND SOFT BODY SIMULATIONS, SMALL AND LARGE SCALE LIQUID SIMULATIONS, SMOKE/PYRO AND FIRE EFFECTS, CLOTH.
From traditional to digital art. Francis Allan V. Andalis studied
Fine Arts at the University of the East and took certificate courses
at the Meralco Foundation (Information Technology, 2000), Arkicadd
(3D Studio Max, 2001) and Philippine Center for Creative Imaging
(Macromedia Flash Application Deavelopment, 2004) after college.
Presently works as a Senior FX Artist at PostManila.
Present skillset:3D FX - 3D Studio Max (Thinking Particles / Krakatoa / Frost / FumeFX / Rayfire / Pflow / Box 2-3), Realflow, SideFX Houdini (Familiar)
Compositing - Nuke and AfterEffects
Graphics - Adobe Photoshop
Editiing - Adobe Premier Pro
Tracking - Boujou and Syntheyes
Environment - Terragen
Interactive/Web - Adobe Flash and NetObjects Fusion
Audio - SoundForge and Audition
Scripting - Maxscript (Basic), Python (Basic), ActionScript
Fandalis FX Artist RND Reel 2016 from Francis Allan Andalis on Vimeo. Hello, this is my FX and RND Reel for 2016 - compiliation of my previous and recent projects. Works mostly done in 3ds Max, Realflow, AE, Nuke and some in Houdini. You can also visit my website at www.fandalis.com. Thanks for viewing!
IF YOU HAVE ANY QUESTIONS, PLEASE FEEL FREE TO DROP ME A LINE. PLEASE FILL OUT THE FORM BELOW WITH SOME INFO ABOUT YOUR PROJECT AND I WILL GET BACK TO YOU AS SOON AS I CAN.